SOFTWARE PATENTS: AN INDUSTRY AT RISK
SUBMISSION:
By The League for Programming Freedom
To The Patent and Trademark Office
On Patent Protection for Software-Related Inventions
(by Gordon Irlam and Ross Williams)
--------------------------------------------------------------------------------
ABSTRACT: Software patents pose a serious threat to the
software industry. The League for Programming Freedom
comprises over 600 individual software developers, business
people, professors, students, and computer users concerned
about this threat. The League favors the introduction
of legislation to eliminate the threat posed by software
patents.
CAVEAT: Most companies are now being forced to apply
for software patents for defensive purposes. The League
does not advocate that such companies cease applying
for such patents; nor does it advocate that they unilaterally
dismantle their software patent portfolios.
NOTE: This document is large because it contains many
appendices containing supporting material. The main text
can be read in less than twenty minutes.
TABLE OF CONTENTS
=================
1. THE THREAT POSED BY SOFTWARE PATENTS
2. WHAT MAKES SOFTWARE DIFFERENT?
2.1 Software is More Complicated
2.2 Software is More Abstract
2.3 Software Technology Evolves Rapidly
2.4 Software Doesn't Wear Out
2.5 Software has Different Economics
2.6 Software is Successful Because of Market-Driven Properties
3. THE PROBLEM OF SOFTWARE PATENTS
3.1 Problems Developing Software
3.2 Problems in the Courts
3.3 Problems in the Patent Office
4. THE EFFECT OF SOFTWARE PATENTS
4.1 Current Corporate Behavior
4.2 Patents as a Selection Effect in Corporate Evolution
4.3 The Future
4.4 A Question of Economics
5. OPTIONS FOR THE GOVERNMENT
5.1 Options
5.2 An Invitation
APPENDIX A: WHAT IS A PATENT?
APPENDIX B: EXAMPLES OF SOFTWARE PATENTS
B.1 Word Processors
B.2 Spreadsheets
B.3 Operating Systems
B.4 Compilers
B.5 Miscellaneous
APPENDIX C: EXAMPLES OF SOFTWARE PATENT DISPUTES
APPENDIX D: NEGATIVE CORRELATION OF INNOVATION AND SOFTWARE PATENTS
APPENDIX E: OPPOSITION TO SOFTWARE PATENTS
APPENDIX F: ORACLE'S POLICY ON SOFTWARE PATENTS
APPENDIX G: MITCH KAPOR'S CONGRESSIONAL TESTIMONY
APPENDIX H: ABOUT THE LEAGUE FOR PROGRAMMING FREEDOM
APPENDIX I: ABOUT THIS DOCUMENT
1. THE THREAT POSED BY SOFTWARE PATENTS
We can best illustrate some of the problems that software
patents cause, through the use of an imaginative scenario
written in the style of the well-known computer exploration
game "Adventure":
- - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - -
Welcome to Patent Adventure V3.4. - All Rights Reserved
1994.
-------------------------------------------------------------------
You are the CEO of AcmeSoft - a fairly successful software
company.
You are at your desk. Suddenly the fax machine rumbles...
Command> READ FAX
It's from SharkTech! They're claiming that your company's
product
"
Acme Professional" violates their software patent "Distinguishing
Nested Structures by Color". They want 1% of your
wholesale price
in royalties.
Command> GIVE ROYALTIES
Now they want 5%.
Command> GIVE ROYALTIES
That satisfied them. Hmmm, the fax machine is humming
again.
It's from ParaTech! They're claiming your company's product "Acme
Professional" assigns clients to whichever server
process is least
busy, and as a result want 3% of your wholesale price
in
royalties.
Command> IGNORE THEM
ParaTech have decided to take you to court. Do you want
to settle
for 10%, pay $800,000 in legal fees, or circumvent the
patent?
Command> CIRCUMVENT
Your programmers say they can't circumvent the patent
without
hurting performance --- causing you to lose you 30% of
your
customer base. Do you want to circumvent?
Command> CIRCUMVENT
You've lost 30% of your customers! The fax machine is
going
again. This time it's from MeanTech. They're claiming
your
company's product "Acme Professional" violates
their software
patent on storing document images on a CD ROM along with
an
automatically generated index, and because they are a
competitor,
they do not want a royalty. They want you to remove the
violating
code or stop shipping the product. What do you wish to
do:
1) Ship 400 floppy disks instead of one CD ROM.
2) Go to court.
3) Stop shipping the product.
COMMAND> GO TO COURT
Legal fees are $600,000. Current funds are $400,000.
You've gone broke!
Do you want to play Patent Adventure
again?> DEFINITELY
NOT
- - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -
While the above scenario is fictional, it is far closer
to the current situation than many in the software industry
realize. In reality:
IBM holds patent #4,965,765 which covers the use of
different colors to distinguish the nesting level of
nested expressions.
Patent #5,249,290 covers assignment of client requests
to the server process having the least load.
Patent #4,941,125 covers using a digital camera in conjunction
with character recognition software to store and index
documents on a CD ROM.
And IBM really does charge small companies 1% of royalties
to license a single software patent, and 5% for its entire
portfolio.
The software patent system is clearly out of control
and if not caught soon will change the face of the software
industry forever. Two thousand new software patents are
granted each year. They are being granted on software
technologies as diverse and mundane as file servers and
word processors. It is already dangerous to create products
containing data compression or public key encryption,
and recently major inroads were made in the field of
multimedia. Here are some more examples to help give
you a feel for the scope of the problem:
A spreadsheet in which each cell has
a "next cell" attribute
defining the next cell to advance to after having entering
data into the current cell. [#5,121,499].
A spreadsheet in which a single cell can contain multiple
(possibly optional) fields. [#5,247,611].
A word processor that has a feature that allows you to
specify that a portion of the text should be shaded -
such as may be useful when revising a manual - by enclosing
the relevant text within commands that turn shading on
and off. [#4,924,411].
Use of a host independent network byte ordering. [#4,956,809].
A parallelizing compiler that estimates the execution
time for each of a number of different parallelization
conversions and then selects the one that it thinks will
be the fastest. [#5,151,991].
Simulating the access times associated with a CD ROM
by slowing down a hard disk. [#5,121,492].
These are just a few of hundreds of software patents
that pose a critical threat to all software developers,
large and small. Many more examples are contained in
Appendix C. The fact that these patents all cover trivial
ideas is significant, but not the only reason for the
difficulties. In this document, we argue that the nature
of the software industry makes it an inappropriate subject
for the granting of patents.
2. WHAT MAKES SOFTWARE DIFFERENT?
The patent system has served us for more than 200 years.
(See Appendix A for a brief explanation of the patent
system). Over the years, the patent system has adapted
to all sorts of emerging technologies. So why is it
failing now?
The reason is that software isn't just something new.
Software is something fundamentally different. Abstract
and slippery, it doesn't conform to the ordinary constraints
of the real world of objects. The nature of software
has created not only a different kind of intellectual
challenge, but a different kind of industry with its
own particular economic structure. To this is being applied
a 200 year old patent system. The following section describe
the special properties of software that make the application
of the patent system inappropriate.
2.1 Software is More Complicated
At the top of the list is the complexity of software.
Because software is largely free from physical constraints,
complexity has grown to the current state where a single
large computer program cannot be completely understood
by any one person. As the highly acclaimed computer scientist
E. W. Dijkstra has stated:
In computer programming our basic building block, the
instruction, takes less than a microsecond, but our program
may require hours of computation time. I do not know
of any other technology than programming that is invited
to cover a grain ratio of 10^10 or more. The automatic
computer, by virtue of its fantastic speed, was the first
to provide an environment with enough `room' for highly
hierarchical artifacts. And in this respect, the challenge
of the programming task is without precedent.
--- E. W. Dijkstra, A Discipline of Programming, 1976.
This capacity for complexity is a great strength because
it permits the creation of highly sophisticated products.
But it also means that most products, simply by their
very complexity, are dependent on a vast range of software
technologies.
In most other industries, a product will contain perhaps
twenty parts. In the case of sophisticated consumer goods,
such as video cameras, we could raise this to 1000 parts.
Nevertheless, the constraints of the real world ensure
that the complexity of the product cannot become too
great. Software, however, is essentially free from these
constraints. A major computer program can comprise anywhere
from 100,000 to 10 million lines of code. In most other
industries a product will involve technologies covered
by just a few patents. In the software industry, a product
can contain thousands of inventions, any of which might
be patented.
For instance, even when buying something as mundane
as a word processor, you might be able to choose between
a word processor with built-in spelling checker, ability
to format multi-column text, and an outline editor; a
word processor with proportional fonts, an equation editor,
and kanji capabilities; and a word processor that has
style sheets, a page previewer, and document interchange
facilities. And this is only the start. When you look
closely you will find that each word processor actually
incorporates thousands of different user visible features.
Tens of thousands more features exist inside that are
visible only by a programmer. The total number of features
contained in something as simple as a word processor
is enormous. Thus, patents make the legal risks and expenses
associated with developing even well understood software
frightening.
2.2 Software is More Abstract
While software's complexity makes a typical computer
program dependent on many different software technologies,
software's abstraction makes it difficult to partition
these technologies.
In most industries patent searches are fairly easy to
perform and provide fairly solid results. Patents are
typically targeted at a particular product in a particular
industry, and as such can be readily classified. For
example, a typical patent title might be "Method
for increasing grain throughput in a combine harvester
by means of an air-forced hopper".
In contrast, the nature of software
means that much of it is very abstract. As a consequence,
software patents
are often abstract even though their titles can sound
specific. For example, patent #5,175,857, "System
for Sorting Records Having Sorted Strings Each Having
a Plurality of Linked Elements Each Element Storing Next
Record Address" has a rather specific-sounding title,
but is in fact a rather broad patent covering a well-known
algorithm called "Quicksort" when implemented
using a linked list. Sorting is a fundamental building
block of software, and its implementation using linked
lists could be performed by any programmer working in
any area of software development --- without the programmer
even being conscious he had accidentally "invented" anything.
The "Quicksort" algorithm and linked lists
both appear in one form or another in many undergraduate
Computer Science textbooks.
The complexity of software means that it is dependent
on many technologies. The abstraction of software means
that it is hard to classify these technologies, so there
is a combinatorial explosion of potential patent coverage
which removes any kind of certainty about what is patented
and what is not. The result is that:
Software patents are expensive to search.
Software patents are expensive to analyze.
Software patents are expensive to fight over in court.
In short, because of their broad coverage and complexity,
software patents introduce far more uncertainty than
do their non-software cousins. And uncertainty is bad
for business. Uncertainty makes it difficult to decide
the best strategy to pursue. Which patents might you
be in violation of? Will the patent owners take any action?
What royalties will they request? Will they sue? Will
you be able to get the patent overturned? What damages
might be awarded?
These are not questions that can be incorporated into
the smooth everyday running of a business. They are not
questions comparable with concerns about tuning advertising
or production inefficiencies. Rather these are issues
that can kill products stone dead and destroy companies.
The penalties for patent infringement can be severe.
The most famous case was Polaroid v. Kodak in which damages
amounted to $900 million - with a further $500 million
reportedly being spent by Kodak buying cameras back from
consumers. More recently:
... a US District Court jury in California
awarded $1.2 billion in damages based on the company's
claim that
Honeywell, which developed the first laser gyros in the
1960s, had subsequently and "willfully" appropriated
a special process Litton patented in 1978 for coating
the instruments' high-precision mirrors.
--- Photonics Spectra, October 1993.
2.3 Software Technology Evolves Rapidly
As if complexity and abstraction were not enough, the
software industry is developing much faster than other
industries --- even the computer hardware industry.
Conventional industries typically produce a new generation
of products every ten to twenty years. This has been
reduced in recent decades thanks to "lean production" and "time-based
competition", but even so the rate of product
generational change in the software industry is far
higher than that of other industries. The presence
of patents that last for 17 years is therefore extremely
alarming. Think back 17 years. Graphical user interfaces
were virtually unknown. Desktop publishing didn't exist.
MSDOS didn't exist. Neither did PCs and Macintoshes.
With microprocessors doubling in speed every 2 years,
this qualitative change in the nature of software is
likely to continue. Compare this rate of progress to
that of other industries such as the aircraft industry.
In software, 17 years is a very long time. The existence
of patents 17 years ago on what might then have seemed
non-obvious or esoteric technologies would be extremely
damaging today. Likewise, much of what may be considered
non-obvious today, will be seen as being fundamental
and obvious tomorrow.
One consequence of this rapid change is that research
is galloping ahead of development. Most industries could
be considered to be "waiting" for new ideas.
In most industries it costs more money to come up with
and evaluate suitable ideas than it does to bring them
to market. In contrast, the software industry is completely
overloaded with new ideas and innovations. In software,
the costs are reversed: it's easy to come up with new
ideas, but very difficult to develop products. The idea
behind most software patents can be coded in just 20
lines of code, but any program incorporating that idea
- along with many others - will be a thousand times larger.
It is the writing of a program that takes all the time,
not coming up with ideas. The result is that the software
industry is awash with innovation and it will take many
many years for the industry to catch up, if ever.
This rapid rate of evolution means that those who are
investing time creating and lodging patents are vastly
outpacing those who are investing effort bringing such
ideas to market. By the time an immature technology develops
to the point where it can be incorporated into products,
it has a dozen or more patents on it that render it commercially
intractable.
The consequence of all this is that it is now difficult
or impossible to produce new products in the software
industry without violating numerous patents. The uncertainty
that this introduces into the product development process
has to be seen to be believed. The sight of personnel
of massive software companies scrambling to rework their
software so as to circumvent patents on trivial ideas
that were in use twenty years ago, but not documented
because they were too obvious, is now a sad reality.
2.4 Software Doesn't Wear Out
A traditional argument for patents in general is that
they encourage innovation in fields that have stagnated.
Experience shows that most major industries go through
a "sunrise" phase of rapid growth during which
the first 80% of good ideas are discovered and incorporated
into products. Finding these good ideas is usually easy
in these early stages, and even some exponents of patents
accept that patents may retard an industry during this
first phase of chaotic growth. However, they argue that
once an industry matures, good ideas are harder to find,
and there is a tendency for mature industries to operate
complacently (and non-innovatively), merely satisfying
their customers' need to replace products that have worn
out. There may be scope for innovation, but it might
require too high a capital investment in research to
be tempting. In mature industries, it is argued, patents
encourage innovation by rewarding capital investment
in research with a monopoly in the market for the results
of the research.
However, this argument doesn't apply to software because
software doesn't wear out. A computer program that is
fully debugged will perform its function forever without
requiring maintenance or modification. What this means
is that unlike socks that wear out, and breakfast cereal
that is eaten, a particular software product can be sold
to a particular customer at most once. If it is to be
sold to that customer again, it must be enhanced with
new features and functionality.
The inevitable conclusion is that, even if the software
industry approaches maturity, any software company that
does not produce new and innovative products will simply
run out of customers! Thus, the industry will remain
innovative whether or not software patents exist. The
need for a patent system to encourage innovation in mature
industries doesn't apply to the software industry. A
mature software industry is not going to gain any benefits
from the patent system. And even exponents of software
patents, such as Paul Heckel, admit that during the early
stages software patents will retard the industry.
2.5 Software has Different Economics
Previous sections have shown that software patents, at
the very least, introduce considerable uncertainty and
impose a significant business overhead. This would not
matter so much if the software industry naturally provided
a financial infrastructure that could support a patent
system. Software is not the only complex product around:
a jumbo jet probably incorporates over 100,000 different
parts, many of which will be covered by patents. However,
in all such industries the physicality of the parts,
and the cost of their mass production, means that their
cost dwarfs the legal overheads. A typical jumbo jet
part (e.g. a small panel) might cost $100 to manufacture.
A typical software component (e.g. a line of code) deployed
in a mass market application costs approximately $0.00001
to manufacture.
To see the effect of the patent system on the economics
of the software industry, let us model the product cycle
in three stages: research, development, and production.
The cost of each stage in relation to a product's total
cost varies by industry:
Research Development Production
-------- ----------- ----------
Pharmaceuticals Medium High Low to Medium
Automobiles Medium Medium Huge
Aircraft Medium High High
Software Tiny Huge Low
Software has a very low research cost because development
has not been able to keep up with research, and there
are thousands of ideas just waiting to be exploited.
Also, a core idea often requires just a few lines of
code to implement.
Software has a high development cost because it takes
a lot of human effort to write production-quality software.
An important aspect of the software development cost
is that it mostly consists of people's time. This means
that somebody with nothing but a computer and a lot of
time on his hands can develop software even though they
do not have a lot of capital. Thus, while development
is expensive, it is still accessible to the individual
- at least for small products.
Depending on how much support is provided, software
production costs are low. Each product consists of just
a few floppy disks at $0.50 each and a manual which can
be printed for less than $5. Typically software sells
for in excess of $100.
Now consider the impact of the patent system on these
various industries. The cost of patents is proportional
to the development cost because it is the amount of stuff
that you actually put in your product that determines
how many different patents may be involved. In other
industries, production costs dwarf development costs,
and so the overhead of the patent system (on the development
cost) is a minor component in the entire enterprise.
However, in software the entire cost is development,
and so the patent system represents an enormous cost
to the industry. The auto industry would scream if the
government affected production margins by just 1%. The
software industry is being progressively slugged with
what will be a far greater impediment, but so far has
not reacted to the threat coherently.
The effect on large companies is that they will have
to incorporate the patent process into their software
development process, set up bulky legal divisions, get
into the business of cultivating defensive patent suites,
and perpetually negotiate royalty payments and settle
lawsuits. For most big companies that focus on developing
software, such action will for a time allow them to survive,
for with enough broad and trivial patents in their suite
they can threaten virtually anyone who threatens them.
But they will also probably encounter companies THAT
DO NOT DEVELOP SOFTWARE; that are demanding royalties
with the gloves off! Because such companies have a distinct
advantage when negotiating royalty licenses, it is likely
that corporate evolutionary selection pressures will
make them more numerous in the future.
Big companies will also experience difficulties
with small companies that decide to use broad, but
trivial,
patents to defend market niches against legitimate competitors.
A recent example is Stac Electronics, a small company
making data compression software, who apparently bought
a software patent from Ferranti in England so that they
could prevent Microsoft from including a data compression
feature "Doublespace" in MSDOS V6.0. This lawsuit
was launched over a year ago, is still going, and has
cost both sides huge amounts of money.
The effect of software patents on large companies is
bad enough, but to a small company it can be crippling.
Large companies may already have a legal infrastructure,
but most small companies must rely on the advice of external
professionals who charge what seem high rates. Large
companies may for a time be able to accept patent lawsuits
in their stride, but small companies can be wiped out
by a single one - fair or not.
For many small companies, the prospect of being sued
over a patent infringement EVEN IF THE CASE IS UNGROUNDED
AND WOULD ULTIMATELY FAIL is so terrifying, that many
companies choose to give all patents they know about
a wide berth rather than risk the possibility of any
kind of patent challenge. Patents and patent laws are
so complex that even an ungrounded lawsuit may take a
year to resolve, simply because it may be hard to prove
quickly that the other side does not have a case. Meanwhile
hundreds of thousands of dollars in legal fees will be
spent, crippling the target software company.
Thus, whereas most large pharmaceutical and aerospace
companies can afford to conduct ongoing patent battles
to resolve the scope of various patents, the small players
of the software industry cannot. As a result, they will
attempt to steer well clear of patents, making the patents
even more powerful than they were ever intended to be.
In summary, the marginal cost to produce software is
very low. The value of that software in the marketplace
is often very high. Therefore, if sufficient volume is
attained, profit margins will also be very high. This
is the main reason the software industry is able to attract
venture capital, and is a reflection of the value the
industry is delivering to society. Software patents,
by introducing uncertainty and requiring the payment
of unavoidable royalties, have the potential to destroy
this leverage.
2.6 Software is Successful Because of Market-Driven Properties
As we have seen, the software industry has a surplus
of new ideas and technologies. What happens to them all?
Well, of course, eventually they appear in products.
However, because of the complexity of the products, the
process by which this happens is more involved than in
other industries. Typically, the technology is so complicated
that bringing it to market as a simple, workable product
is a greater challenge than performing research to create
the enabling technology. Because of this, today's successful
software companies have become successful largely because
they are market driven, rather than technology driven
companies. These companies didn't build software because
they thought it would be fun to build something no-one
else had built before; rather they set out to build products
that would meet the real needs of the market place. As
Oracle Corporation clearly states:
Whether a software program is a good one does not generally
depend as much on the newness of a specific technique,
but instead depends on the unique combination of known
algorithms and methods. Patents should not protect such
methods of innovation.
--- Oracle Corporation Policy on Software Patents (See
Appendix F).
Borland didn't invent compilers. Microsoft
didn't invent operating systems. Novell didn't invent
networking. Sun
didn't invent Unix. Apple didn't invent the graphical
user interface. Oracle didn't invent the database. It
turns out that nearly all successful software companies
have concentrated on constructing better implementations
of already existing technologies. The market rewarded
these companies because they provided the market with
what it wanted: products, not ideas. These companies
didn't have a horde of researchers working in obscure
fields in the hope that one of them would discover something
useful. In the software industry ideas are like air.
The hard part is deciding which ideas to choose. The
focus of these companies was on "doing it right" rather
than on "doing it first" or "doing it
differently". By allowing other companies to monopolize
new technologies, patents strike at the very essence
of the software industry's business philosophy.
All of the above mentioned companies have relatively
few software patents (see Appendix D). Furthermore the
patents they do hold tend to have relatively narrow claims.
For instance something like "enhanced error recovery
in a network file system cache" rather than "image
storage and retrieval system". This is a result
of their focus on developing the right product at the
right time, rather than on trying to be the first to
leap into every new technology. Opportunities for mainstream
software developers to obtain important software patents
will be somewhat limited. Most companies don't spend
their time thinking about what they can do that no one
else has done before, but on which techniques to turn
into products. Software patents will hurt successful
companies because they will prevent them from doing what
they do best: bringing technology to market, not because
it is new, but because the time is right.
In summary, it is easy to be the first to develop a
new software technology (such as desktop video). The
hard part is to transform that technology into a useful
product that solves a real customer need. By rewarding
research companies rather than development companies,
software patents harm an industry whose value is largely
a result of development.
2.7 Conclusions
The software industry is significantly different from
other industries that are subject to the patent system:
Software is More Complicated.
Software is More Abstract.
Software Technology Evolves Rapidly.
Software Doesn't Wear Out.
Software has Different Economics.
Software is Successful Because of Market-Driven Properties.
These differences make application of the patent system
at best ineffective, and at worst potentially disastrous.
The complex nature of software patents, their abstraction
and broad scope, their excessive longevity, and their
capacity for detrimental economic transformation, make
software patents a potentially paralyzing problem for
the software industry.
3. THE PROBLEM OF SOFTWARE PATENTS
3.1 Problems Developing Software
As a result of software patents, many areas of software
development are simply becoming out of bounds. A good
example is the field of text data compression. There
are now so many patents in this field that it is virtually
impossible to create a data compression algorithm that
does not infringe at least one of the patents. It is
possible that such a patent-free algorithm exists, but
it would take a team of patent attorneys weeks to establish
this fact, and in the end, any of the relevant patent
holders would be able to launch a crippling unfair lawsuit
anyway. For the small company, even tiptoeing through
the mine field is not good enough. The mines do not need
to go off to be damaging.
A similar situation probably exists for most other relatively
new fields of software development: neural networks,
hypertext, public key encryption, pen based computing,
multimedia, "groupware", and so on.
This pattern is set to continue. Until they are eliminated,
software patents will likely jam up development of all
future new areas of software technology.
3.2 Problems in the Courts
I'm not familiar with any type of litigation that is
any more costly than patent litigation.
--- R. Duff Thompson, VP and General Counsel, WordPerfect.
Numerous software companies now find themselves facing
threats or lawsuits relating to software patents. Indeed
a large software company might face perhaps 5 or 10 such
threats at any one time. As with most other legal matters,
there is a tendency to try and keep such matters quiet,
but occasionally they do spill over into public view.
Examples of some known software patent disputes are contained
in an Appendix C.
IBM has an extremely large software patent portfolio.
Very little is known about how much different organizations
have to pay to license it, but a large software company
should probably be prepared to budget somewhere around
$10 million per year. A small software company may need
to budget anywhere up to 5% of gross revenues.
In addition to the threat from large
companies, there is also the risk of threats from "independent inventors".
Take Roger E. Billings, founder and first graduate of
his own "International Academy of Science":
Novell Inc. is bracing for a battle that could be fiercer
that anything the company has faced in the network software
market. This battle will be in the courts, where both
Novell and one of its largest customers will try to prove
that a patent they are charged with infringing is not
valid.
In a suit filed in U.S. District Court, Northern California,
last December, Billings claims Novell's NetWare network
operating system infringes his patent when used for distributed
computing. Billings applied for the patent in February
1982, nearly a year before NetWare hit the market; he
won approval in 1987 after twice being rejected by the
U.S. Patent Office. Billings wants Novell to fork over
royalties representing 8% of total NetWare sales through
the trial date, or about $220 million.
--- Information Week, March 16, 1992.
The case is still in the courts. So
far Billings has met with some success. Billings claims
his patent #4,714,989
is for the concept of a "file server", however,
the wording of the patent makes it difficult to know
exactly what it covers. Irrespective of the merits of
this case --- who invented what when --- just the possibility
of 17 year patents on enabling technologies such as this
will have a chilling effect on both the software and
hardware industries.
3.3 Problems in the Patent Office
There are numerous problems in dealing with software
patents within the patent office:
A lack of computing expertise.
An inability to properly search for prior art.
Difficulties in classifying software patents.
An excessive period of pendency - typically 2 years.
This time period is unacceptably slow in comparison to
the rate at which software technology advances. Investment
decisions are having to be made in the presence of great
uncertainty over whether a competitor holds a key patent
covering the technology being considered.
Other problems that are sometimes blamed on the patent
office, but are not entirely its fault:
The application of very low criteria for judging whether
a patent is non-obvious and novel.
The 17 year patent term is totally inappropriate to software.
These problems are more properly problems that reflect
problems in the underlying legislation, or at least the
way the courts have chosen to interpret the legislation.
While problems in the patent office may be interesting
to talk about, we feel that fundamentally it is a secondary
issue. The real problem with software patents has now
become a legislative one. A legislative approach is now
called for to resolve it.
3.4 Conclusions
The software industry is significantly different from
other industries. As a result software patents are causing
numerous problems for the software industry:
Problems Developing Software.
Problems in the Courts.
Problems in the Patent Office.
The problem of software patents is already having a direct
effect on the software industry. But this is only the
start. If software patents continue unchecked, the underlying
structure of the software industry is going to be significantly
altered.
4. THE EFFECT OF SOFTWARE PATENTS
4.1 Current Corporate Behavior
"
Lawyers are running around our industry asking people
if they'd like to patent something," said Ken Wasch,
executive director of the Software Publishers Association
in Washington, D.C. "It's gotten worse than ambulance
chasing, and we don't think it's a positive development."
--- Chicago Tribune, March 20, 1989.
Most large software companies are by
now well aware of the threat that software patents
can pose to their
business interests, and as a method of protection are
attempting to build up "defensive" patent portfolios
that can be cross-licensed with other large corporations.
This provides protection against other large companies,
but there seems little possibility for any sort of guaranteed
protection against people like Roger Billings, who are
probably not interested in signing a cross-licensing
agreement. Against such people the future of these companies
is very much at the mercy of the courts, and the amount
of damages that they choose to award.
For the small software company it obviously is not possible
to build up any sort of serious defensive portfolio.
The small company has to be prepared to pay whatever
license fee the big company demands --- or find a business
other than developing software. It likewise needs to
be prepared for the possibility of a bloody fight against
another small competitor.
One anonymous vice president of a major
software company crystallized his corporation's dilemma
and consequent
decision to register software patents, despite widespread
unease within the company, by saying: "How does
a just man live in an unjust world?"
It is a common nostrum that patents "protect" small
companies from competition from bigger ones. In reality,
it usually doesn't work that way. Normally, the largest
companies own most of the patents, and use them to force
other companies, both large and small, to cross-license
with them. Roger Smith, Assistant General Counsel for
IBM, explains how this works:
The IBM patent portfolio gains us the freedom to do
what we need to do through cross-licensing -- it gives
us access to the inventions of others that are the key
to rapid innovation. Access is far more valuable to IBM
than the fees it receives from its 9,000 active patents.
There's no direct calculation of this value, but it's
many times larger than the fee income, perhaps an order
of magnitude larger.
--- "Think" magazine, #5, 1990.
Thus, if a small company tries to use
a patent to "protect" itself
against competition from IBM, IBM can usually find patents
in its collection which the small company is infringing,
and thus obtain a cross-license. Besides which, if you
are a small company, do you really want to try taking
IBM to court?
The need to take out "defensive" patents is
likely to be detrimental to the overall profitability
of the software industry. As shown in Appendix C, there
is a strong negative correlation between a company's
propensity to patent and its ability to bring to market
innovative software --- software that proves itself capable
of filling a real customer need.
4.2 Patents as a Selection Effect in Corporate Evolution
Strong parallels can be drawn between the functioning
of the market and the notion of survival of the fittest
from evolution theory. The successful software company
of today has succeeded because of its ability to develop
and bring innovative products to market. However, software
patents will make these traits far less desirable. The
desirable traits will be those embodied in IBM, Hitachi,
and AT&T: an ability to produce software patents
without producing software products. These traits will
be rewarded. Some companies may be able to adapt to these
changes. Those that can't will become extinct.
To survive, software companies will need to de-emphasize
developing new products to solve real customer needs
and emphasize activities more likely to result in obtaining
broad patents in newly emerging fields.
Companies that choose to develop and market significant
products should expect and plan for suits alleging patent
infringement. Having a large patent portfolio will prevent
threats from competitors, but will only provide a limited
defense against those that produce little in the way
of products.
The resulting changes in the make up of the software
industry won't happen overnight, but rather, over a period
of perhaps ten years. A large company that chooses to
continue to concentrate on producing only software will
be able to keep doing so for quite a while. Eventually,
however, it will find most future areas of technology
restricted. Then, either as the result of a single calamitous
award for damages, or the cumulative costs of the patent
system, it will find it has become uncompetitive.
4.3 The Future
A vision of patents entrenched in the software industry
is a vision of stagnation. A vision of IBM once again
calling the shots. A vision of companies like Xerox and
AT&T who have proven incapable of bringing innovative
products to market stealing profits from those companies
can.
Such a vision is particularly alarming to the successful
software company of today, the company that is skilled
in building and bring products to market. See Appendix
E for a list of some of the organizations and individuals
that have voiced concern about the threat to the software
industry posed by software patents.
Those that have few or no products to sell are likely
to pose a serious threat to those that do.
An example of a successful software company of the future
might be Public Key Partners. Instead of building and
marketing a real product, it purchased the patent rights
to a technology. It now collects royalties from companies
capable of integrating and marketing products containing
this technology.
Being property, patents can be bought and sold. Some
companies specialize in acquiring and litigating patents.
Such companies present another example of the software
companies of the future.
Lastly we might see the software equivalent
of Gilbert Hyatt. He files very broad patents relating
to some emerging
technology, contests the claims with the patent office
for a significant period of time, and when the patent
finally issues, attempts to collect sizable royalties
for the next 17 years. See for example patent #4,942,516
originally filed in 1970, finally issued in 1990, and
titled "Single chip integrated circuit computer
architecture":
North American Philips Corporation ... today announced
the signing of a license agreement for two portfolios
of Hyatt's patents.
The Computer-Related Patent Portfolio covers technologies
including: fundamental single-chip microprocessor architecture;
dynamic random access (DRAM) chip memory refresh techniques;
intelligent keyboards for computers; techniques for creating
random access memory (RAM) pages or blocks (for memory
management purposes); computer-to-computer communication
and serial communication, such as in networks or automobiles;
and, control of machines by micro computers. In the case
of the latter, machines include disk drives, printer
control in PCs; tape control in camcorders and VCRs;
and control of automobiles.
The LCD-Related Patent Portfolio covers technology including:
LCD television displays; projection LCDs; shades of intensity
and color for LCDs; high intensity illumination and thermal
control for projection LCDs; and other related inventions.
--- PR Newswire, November 6, 1991.
Perhaps disturbingly, such people often
tend to be viewed in the media and by juries, as being
in some sense unsung
heroes who have had their inventions misappropriated
by "evil corporations". (Ford was recently
ordered to pay $5 million dollars in damages to Robert
Kearns for the patent he has on the intermittent windshield
wiper.)
4.4 A Question of Economics
Consider the following equation which every software
developer now faces. SOFTWARE PATENTS ARE HARMFUL TO
YOU IF:
royalties profits gained royalties profits lost by legal
and other
you + by impeding < you + being impeded + administrative
receive competitors pay by competitors' costs
with patents patents
For companies whose focus is on building and bringing
innovative software products to market the first and
second of these five terms will be relatively small.
The third term will be quite large due to the likes of
IBM. It also has a large positive uncertainty because
some individuals with patents but with no product of
their own requiring cross-licensing may negotiate crippling
royalty contracts. The fourth term is not yet large,
but as more and more fundamental technologies are patented
it will rise rapidly. Some areas of technology, such
as data compression, are already intractable. The fifth
term is relatively small for large companies, but a crippling
overhead for small developers whose entire capital outlay
may be less than $1 million. This last term consists
entirely of destroyed wealth.
4.5 Conclusions
The current problems in the software industry caused
by software patents are really just a symptom of what,
if left unstopped, is going to constitute a far more
fundamental change. Resources are already being diverted
away from developing software and towards building up
defensive patent portfolios. However the overall influence
of this in changing the software industry will be relatively
minor.
The major influence on the software industry will result
from the competitive disadvantage suffered by those firms
that choose to build software products to fulfill market
needs, relative to those firms that choose to de-emphasize
direct product development in favor of attempting to
monopolize emerging software technologies.
A vision of the likes of Hitachi and IBM being in control
of the software industry is particularly disturbing to
those companies that are able to successfully build software
products to meet customer needs. In addition, the industry
is likely to be haunted by firms and individuals that
produce little, but demand much.
On the flip side, of course, there are going to be benefits
for those who register particular software patents. But
given the almost nonexistent amount of research required
to develop a patentable software idea, ownership of a
software patent is more akin to winning a minor (or major!)
lottery than a reward for years of research. Directing
money towards these people will only be bad for the industry.
If software patents continue to be issued, software
development will become expensive and dangerous, something
like a trip through Jurassic Park. Action must be taken
soon if corporate dinosaurs from the past are not to
rule the earth again.
5. OPTIONS FOR THE GOVERNMENT
SOFTWARE IS DIFFERENT!
SOFTWARE PATENTS ARE CAUSING PROBLEMS!
SOFTWARE PATENTS WILL SIGNIFICANTLY HARM THE SOFTWARE
INDUSTRY!
5.1 Options
So what are the options?
MAKE NO CHANGES: This document shows why this would be
disastrous.
MODIFY THE PATENT SYSTEM: Proposed modifications include:
Tighten up the requirements for awarding software patents.
Reduce the duration of software patents from 17 years
to, say, 3 years.
Significantly reduce the period of pendency.
Find a simpler way to determine if a piece of code is
affected by a patent.
Improve patent indexing so that software patents can
be more easily searched.
Publish patent applications as soon as they are received.
Ideally the patent system should be managed in a way
similar to the Federal Reserve: as a carefully monitored
dynamically balanced instrument of economic policy. This
would involve using feedback of the rate and cost of
innovation within each industry to determine the length
of time for each patent. Unfortunately the Patent Office
is largely bereft of economic experience, the economics
of innovation are not well understood, and any changes
to the patent system that affect other industries are
politically infeasible.
ABOLISH SOFTWARE PATENTS COMPLETELY: This is the option
we advocate. The industry thrived and prospered without
software patents. There is simply no real need for them.
SET UP A NEW SYSTEM OF PATENTS TAILORED FOR SOFTWARE:
This idea has some merit. Some software ideas really
do require a lot of research to arrive at and some kind
of system to protect them could be a good thing. But
the current system is completely inappropriate.
HAVE COPYRIGHTS AND PATENTS BE MUTUALLY EXCLUSIVE: This
would allow software to be copyrighted or patented, but
not both at the same time. It would be permissible in
a copyrighted work to freely make use of a patented invention
only if no attempt was made to patent any of the improvements
made to that invention, or to patent any other inventions
contained in that product. This would provide the software
industry the freedom to choose the system best suited
to the development of software.
Despite the merits of some of these proposals, WE ADVOCATE
THAT SOFTWARE BE MADE EXPLICITLY NON-PATENTABLE.
Here's why:
While in theory is may be possible to modify the current
software patent system to be fairer, it is unlikely that
this will be possible in practice. The Patent Office
is a 200 year old institution with its own culture and
history. It has been forced to apply the general patent
system to software without being able to compensate for
the special nature of software and the software industry.
This has been evident particularly in the low threshold
of acceptable inventiveness, which while acceptable in
other industries, is a disaster for the software industry.
Whether or not an acceptable patent system can be constructed
for software, it remains true that the current patent
system IS SO TOTALLY WRONG when applied to software,
that it is hard to imagine that it could evolve into
something acceptable. A total break with the past seems
the only solution.
It is clear from the past. This solution works!
Muddling about with vague proposals for alternative systems
constitutes a complicated solution to what is really
a very simple problem.
Of all the thousands of software patents we have seen,
the number that might be able to truly justify patent
protection could be counted on one hand. From the simple
perspective of numbers, THE MOST DIRECT PATH TO THE BEST
OUTCOME IS ABOLITION.
A secondary issue is what to do about existing software
patents. If people have made decisions based on such
patents, they may need time to adjust. One possibility
would be to reduce the duration of these patents to,
say, 3 years rather than 17 years, so as to reflect the
pace of the software industry. This should be an acceptable
outcome for everyone.
In the long run, past patents are a minor consideration.
The growth rate of software patents means that the number
of existing patents will eventually be dwarfed by the
number filed in the future. The important thing is to
stop any more software patents from being issued.
5.2 An Invitation
The League for Programming Freedom is concerned about
the threat software patents pose to the future of the
software industry.
The League will be happy to provide clarification of
any aspect of its testimony, or to provide any additional
information that may be requested of it relating to software
patents.
The League would also be happy to meet with the Commissioner
(or nominee) to better discuss various aspects of the
issues which it has raised. Information on the League,
including how to contact it, is contained in Appendix
H.
Lastly, the League realizes that the legislative changes
it feels are most appropriate to solve the problems associated
with software patents clearly fall outside the direct
powers of the Commissioner. However, the League feels
that through contact and interaction with the Commissioner
it will best be in a position to assist the legislature
in formulating an appropriate solution to the problem.
The League looks forward to the possibility of being
able to work with the Commissioner on these matters.
APPENDIX A: WHAT IS A PATENT?
A patent is a monopoly right created by the government
to a new invention. It provides the holder the legal
right to prevent others from making, using, or selling
the invention, or any product containing the invention
for a period of 17 years. The holder has to go to court
to enforce this right. Independent reinvention does not
constitute a defense against the charge of patent infringement.
Patent holders typically grant third parties license
to use the invention in return for an agreed license
fee or royalty. Licensing a patent does not automatically
permit the licensee to produce the named invention. Frequently
an invention will be covered by several patents and it
is necessary to license each one.
A patent is obtainable by a third party for an improvement
to an already patented invention just as readily as on
anything else.
The patent office interprets the notion of what constitutes
an invention very broadly. Important inventions and trivial
applications are equally patentable. There is a requirement
that prohibits the obtaining of a patent if:
... the subject matter taken as a whole would have been
obvious at the time the invention was made to a person
having ordinary skill in the art to which said subject
matter pertains.
--- 35 USC 103.
However, this means exactly what it says: non-obvious.
It does not mean the invention has to be in some sense
above the norm, or in any way clever. The patent office
takes the attitude that if something has never been built
before, then presumably, the invention is non-obvious.
This causes significant problems in the software industry
due to the rapid rate of technological change.
Brian Kahin, at Harvard's Kennedy School of Government,
states that the nature of what is considered to be an
invention is "often at a level of abstraction that
is shocking to the uninitiated". This point is central
to any understanding of the workings and potential impact
of the patent system on the software industry.
Patents are quite different from Copyright. Copyright
merely covers a particular piece of writing. Patents
cover the underlying idea. This document is copyrighted.
This prevents you from being able to change or redistribute
this document in ways the original authors dislike. If
the authors were the first people to come up with the
idea of writing a document on software patents, and it
was possible to patent this idea, then they could prohibit
you from writing and distributing your own documents
on the subject of software patents.
There are at least three important vantage points from
which the patent system may be considered:
Law: as a matter of jurisprudence.
Economics: as a public policy issue.
Business: as a matter of financial self interest.
This document focuses on the direct business impact of
patents, but first here is a brief discussion of the
other two.
Most people who deal with the patent system have some
sort of legal background. It is not surprising then that
the legal technicalities of the patent system gain the
most study. For our purposes however the precise legal
details of the patent system are only of marginal interest.
Suffice to say patent legislation has a long history
dating back to the English Statute of Monopolies of 1623.
The U.S. constitution granted Congress the right to issue
patents subject to certain constraints.
The economic rationale for the patent system is that
on account of the appropriable nature of inventions it
is necessary to grant patents so as to provide an incentive
to invent. Economists tend to be slightly uneasy about
the patent system on account of its ability to stifle
competition.
Taking a business point of view, all that really matters
about the patent system is the bottom line. Will the
existence of fewer patents increase or decrease your
profit margins? This is a difficult question to answer,
but we believe that the patent system is detrimental
to much of the software industry. The reasons for this
are discussed in much more detail elsewhere.
While a few earlier examples can be found, essentially
beginning in the early 1980's and in response to court
decisions, the patent office started to grant patents
on inventions that included software. Different companies
realized this at different times and started submitting
applications accordingly. It is fair to say that by 1990
most of the computing industry was well aware of this
policy and had at least started submitting software patent
applications. Since it typically takes 2-3 years for
an application to be approved, it is only relatively
recently that the full effects of this policy are becoming
apparent.
Roughly, 2,000 software patents are issued each year.
The total number of software patents in existence is
probably around 10,000.
As a technical point, the patent office
maintains that algorithms per se are not patentable.
This is indeed
the case, although for all practical purposes algorithms
may as well be. An algorithm in the abstract is not considered
patentable. However, an algorithm when used to solve
some particular problem is considered patentable. Thus
the "RSA algorithm" is not patentable, but "use
of the RSA algorithm to encrypt data" is patentable.
If it turned out that you suddenly decided you could
use the RSA algorithm to produce a stream of random numbers
you would not be infringing the RSA patent. This is however
a very fanciful occurrence. For all practical purposes,
such patents can be considered patents on algorithms.
APPENDIX B: EXAMPLES OF SOFTWARE PATENTS
This appendix contains examples of currently existing
software patents. We have chosen software patents from
a range of fields to indicate their diversity and scope.
Perhaps the most alarming aspect of this list is that
these examples do not represent the worst cases; there
are hundreds more patents that are as trivial and as
broad in scope as the ones listed here. For all practical
purposes, no invention is too trivial to be patented.
B.1 Word Processors
Any word processor with a separate mode that the user
selects when they wish to type in a mathematical formula.
[#5,122,953].
Any word processor screen layout that simultaneously
displays the global page heading/footing and the contents
of the current page, and permits you to edit either.
[#4,984,162].
Any word processor that has a feature that allows you
to specify that a portion of the text should be shaded
- such as may be useful when revising a manual - by enclosing
the relevant text within commands that turn shading on
and off. [#4,924,411].
A word processor which marks and makes correction to
a document using two additional different colors. [#5,021,972].
A word processor that monitors the sequence of keys you
type and tries to teach you about new features. If it
notices you doing a particular sequence several times
it will display information about a simpler command sequence
that may help you do what you want. [#4,947,346].
Use of different colors to distinguish the nesting level
of nested expressions in computer programs. [#4,965,765].
B.2 Spreadsheets
Any spreadsheet that can automatically collapse rows
that are hierarchically subordinate to another row. [#5,255,356].
Any spreadsheet in which a single cell can contain multiple
(possibly optional) fields. [#5,247,611].
Any spreadsheet in which each cell has a "next cell" attribute
defining the next cell to advance to after having entering
data into the current cell. [#5,121,499].
B.3 Operating Systems
A file server that merges together multiple pending writes
that require updating the same meta-data. [#5,218,695].
Remembering file access behavior and using it to control
the amount of read-ahead the next time the file is opened.
[#5,257,370].
Altering the working set of a process based upon its
paging behavior and how its paging behavior changes in
response to changes in its working set size. [#5,247,687].
Creating variable size disk partitions comprising tracks
residing on multiple disks. [#5,129,088].
Assigning a client request to a server process by examining
all the server processes not handling the maximum number
of clients and then assigning it to the server process
currently servicing the fewest clients. [#5,249,290].
B.4 Compilers
Any parallelizing compiler that estimates the execution
time for each of a number of different parallelization
conversions and then selects the one that it thinks will
be the fastest. [#5,151,991].
Using condition code graph analysis in a CPU simulator
to determine whether it is necessary to simulate the
generation of the condition codes. [#4,951,195].
Caching the most recent branch target code when simulating
a procedure return instruction. [#5,167,023].
B.5 Miscellaneous
Any document storage system that has a digital camera
to scan in documents, stores the documents on an optical
disk, and uses character recognition software to construct
an index. [#4,941,125].
Generation of random numbers by feeding the output of
one random number generator into the input of another
random number generator. [#5,251,165].
The computer graphics representation of a surface using
and array of dots, rather than the more traditional wire
frame model. [#5,257,347].
Quicksort implemented using a linked list of pointers
to the objects to be sorted. [#5,175,857].
A calendar tool that includes a bar graph of the duration
of each meeting and a composite bar graph of all meetings.
[#5,247,438].
Simulating the access times associated with a CD ROM
by slowing down a hard disk. [#5,121,492].
APPENDIX C: EXAMPLES OF SOFTWARE PATENT DISPUTES
Most companies that are threatened over patent infringement
probably prefer to keep the matter quiet. Therefore the
current direct impact of patents on the software industry
is not fully known. The following examples probably heavily
understate the true effect.
The biggest news at Comdex this year was the announcement
of the Compton's patent. Compton's, a spin off of Encyclopedia
Britannica, claim their patent covers multimedia searching.
Their announcement received a very hostile response from
the press. Compton's had been threatening everyone in
the industry with a 3% license fee before the Patent
Office spontaneously decided to re-examine the patent.
This decision must have been a result of all the media
attention the patent was receiving. Other than that,
there was nothing particularly unusual about this patent.
Hundreds more equally broad software patents currently
lie dormant in the Patent Office.
Lotus, Microsoft, and Ashton-Tate have
all been sued by Refac, a litigation company, for a
patent it acquired,
#4,398,249, that contains a very broad claim covering "natural
order recalculation" used in spreadsheets. Fortunately
the case got thrown out on a legal technicality. The
patent in question was filed in 1970, but wasn't issued
by the Patent Office until 1983.
Paul Heckel has threatened Apple and IBM over patent
#4,736,308 which he alleges is infringed by HyperCard
and ToolBook respectively.
Cadtrak has collected large sums of
money and successfully defended patent #4,197,590 on
the concept of an "xor
cursor".
XyQuest was forced to remove features from the latest
release of the XyWrite word processor after being threatened
by Productivity Software. Attempts to license the features
proved unsuccessful as Productivity Software increased
the fees every time XyQuest attempted to reach agreement.
Mark Williams Company has harassed various software
companies over patent #4,956,809 on the (very fundamental)
idea of a host independent network byte ordering.
AT&T is finding itself free to start exercising
its muscle. It first threatened members of the MIT X
consortium alleging that the X11 windowing system was
in violation of patent #4,555,775 which it holds on the
concept of backing store. AT&T is now suing MCI for
alleged software patent infringement.
Novell is being sued for $220 million dollars by Roger
Billings for infringing his patent #4,714,989 on the
concept of a file server.
The fields of cryptography and data
compression are essentially off limits to programmers
on account of patents.
Numerous companies have been forced to obtain licenses
from Public Key Partners, which in turn purchased key
patents from Stanford and MIT to create an outright monopoly
on public key cryptography. Unisys has threatened people
over a data compression algorithm that is also used in
the popular Unix "compress" program.
Microsoft is being sued by Stac Electronics as a result
of Microsoft's incorporation of transparent data compression
in MSDOS 6.0. The main patent involved is #5,049,881.
APPENDIX D: NEGATIVE CORRELATION OF INNOVATION AND SOFTWARE
PATENTS
In what may be judged as either ironic or deeply disturbing,
most software patents are held by companies that history
has proven, and those within the computing industry judge,
to be totally incapable of delivering innovative software
products to market:
Interestingly, approximately 12% of all software patents
are owned by IBM (roughly 1,000), and no other companies
come close (the importance of this being that Microsoft
just paid $20,000,000 to license IBM's software patents).
Other American companies with many software patents include
ATT and the Bell Laboratories, Xerox and DEC, while Hitachi
has the most patents by a Japanese company (roughly 450),
along with Toshiba, Fujitsu, Fanuc, Sharp and Mitsubishi.
--- Gregory Aharonian, Communications of the ACM, January
1993.
The following constitute our best estimates of the number
of software patents granted to various companies between
1990 and 1992 (the results appear similar to the above,
though they are not identical):
Software patents granted 1990 - 1992
------------------------------------
IBM 500 Fujitsu 50 Lotus 7
Hitachi 400 HP 50 Novell 1
AT&T/Bell 150 Sun 50 Borland 0
DEC 150 Unisys 30 NeXT 0
Toshiba 150 Apple 20 Oracle 0
Sharp 100 Texas Inst. 20 Pyramid 0
Xerox 100 Microsoft 13 SGI 0
Canon 70 Intel 10 Sybase 0
Motorola 70 Matsushita 9 Symantec 0
Wang 60 Adobe 8 WordPerfect 0
Total software patents granted (1990 - 1992): 5000
Entities with fewer than 5 s/w patents: 1000
Entities with 5 or more s/w patents: 60
Because of the way patents are classified it is very
difficult to gather accurate data on how many software
patents exist. Also differences of opinion as to what
precisely constitutes a software patent can also muddy
things. The above data is indicative of the overall situation,
but individual figures may have errors of anywhere up
to 50%.
The above table tends to suggest a significantly negative
correlation between the number of software patents granted
to a company and its ability to bring innovative software
products to market. Companies that form the backbone
of the software industry: Microsoft, Adobe, Lotus, Novell,
Borland, Oracle, and Sybase, have relatively few software
patents, while companies that hardly market any software:
Hitachi, AT&T, Toshiba, Sharp, and Xerox, have many.
As an example of this, consider Sun's
Network File System, NFS, which Sun designed and developed,
which was for
its time a highly innovative product, and which went
on to become the standard file service protocol throughout
the Unix industry. Although far from conclusive, a search
for the string "NFS" on a small database of
some 2000 patent abstracts which one of the authors maintains
turned up five patents assigned to IBM, one to Auspex,
and none to Sun. This is despite the fact that Sun developed
NFS, and the other two companies have engaged in no more
than the most trivial of tinkering around the edges.
When asked to name some companies responsible for the
production of innovative software, Hitachi isn't one
of the companies most people immediately think of.
IBM has a very strong software patent portfolio. It
is oversized even in proportion to the size of IBM itself.
This is a result of IBM's patenting every single trivial
idea every employee ever comes up with, rather than having
any great propensity to be truly innovative. IBM has
never been considered synonymous with innovative software.
IBM even has a patent, #5,247,661, on a software application
to permit employees to automatically document ideas for
later patenting.
Fortunately, when IBM was being investigated for antitrust
(some time ago) it issued a consent degree permitting
the automatic licensing of its patent portfolio. As a
result any one patent can be licensed for 1% of royalties,
and the entire suite for 5%. In this regard the downsizing
of IBM that is currently occurring is cause for considerable
concern. If IBM ever feels free to start exercising its
full powers, its patent portfolio could pose a considerable
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